New online config creator! Link here: https://loledvirtual.com/documentation/e2econfig/
The E2E FIZ box can be used to convert 3x LOLED Indiemark encoders to ethernet or WiFi, allowing for full lens encoding in a virtual production environment. Once configured, the E2E FIZ is plug-and-play, allowing for easy use without needing constant configuration. The E2E FIZ also allows its output to be syncronized via Genlock, which is great for VFX and greenscreen workflows.
Effect | Description |
---|---|
Orange | Power applied, but not connected to network |
Blue | Normal operation |
Green | Normal operation, genlock active |
The 1/4-20 thread features Arri locating pin holes for easier mounting onto cameras. Power is provided via an Arri-standard 2-pin LEMO accepting 7-28V. The E2E can also be powered with the MicroUSB port with 5 volts.
The USB port features a stabilization system to hold the USB cables in place. Simply loosen the thumbscrews, and tighten them while applying pressure onto the USB plugs.
You can generate a config file using the tool at https://loledvirtual.com/documentation/e2econfig/.
The E2E FIZ configuration is done via the included MicroSD card. On the SD card, you will find a file called e2e_config.json. This file contains the configuration info for the device, including the name of the camera (which is visible in Unreal as the LiveLink subject name) as well as the type of encoder, output rate, and IP addressing both the for E2E and output protocols.
The E2E can output LONET2, which is compatible with Unreal, Aximmetry, and Pixera. It can also output OSC, which is broadly compatible with just about everything.
When outputting OSC, the message will show up as "/encoder/[position]" where position is an int32 of the current encoder position.
While LONET2 can be multicast (and is by default,) OSC only allows for unicast and broadcast.
When using WiFi, multicast is not supported by LONET2. However, broadcast (.255) addresses are, and this is recommended.
Genlock is only supported when sending data via Ethernet. It will be disabled when WiFi is enabled.
The genlock port is automatically active and will sync to an incoming tri-level sync signal. This is useful for VFX, XR and greenscreen work, where a consistent and frame-accurate signal is important. It ensures the data doesn't change on a subframe basis, which is useful when overlaying CG elements on a camera feed.
Genlock isn't super useful for "pure" ICVFX with LED walls, as the image onscreen will only update once per frame anyway. In this case, genlock can work against you by adding latency.