New online config creator! Link here: https://loledvirtual.com/documentation/e2econfig/
The E2E box can be used to convert a LOLED Indiemark encoder to ethernet, making for easier setup in a VP stage environment. Once configured, the E2E is plug-and-play, allowing for easy use without needing constant configuration.
Want PoE with your E2E? Use any 2.1mm jack PoE splitter!
Effect | Description |
---|---|
Orange | Power applied, but not connected to network |
Green | Network connected, encoder not connected |
Blue | Normal operation |
The 1/4-20 thread features Arri locating pin holes for easier mounting onto cameras. Power is provided via a standard 2.1mm barrel jack, of which numerous cable and batter options exist.
A regulated cable is not needed, as the E2E has a wide voltage range of 7-28V, allowing it to be powered from basically any DC source found on a camera. The E2E can also be powered with the MicroUSB port with 5 volts.
The USB port features a locking tab to securely affix the USB encoder cable. To release, press the tab while pulling out the cable.
The E2E configuration is done via the included MicroSD card. On the SD card, you will find a file called e2e_config.json as well as a piece of software to easily allow you to modify this file. As long as the software is run directly off the SD card, the file will be saved to the correct spot. If the software is run on another machine, the file will need to be manually copied onto the SD card.
You can specify the name of the camera (which is visible in Unreal as the LiveLink subject name) as well as the type of encoder, output rate, and IP addressing both the for E2E and output protocols.
The E2E can output LONET2, which is compatible with Unreal, Aximmetry, and Pixera. It can also output OSC, which is broadly compatible with just about everything.
When outputting OSC, the message will show up as "/encoder/[position]" where position is an int32 of the current encoder position.
While LONET2 can be multicast (and is by default,) OSC only allows for unicast and broadcast. OSC and LONET can not be output simultaneously.